How this first DV Karate mapping works
Every selected kata or kobudō companion form plays from rei to the closing bow. DV durations use W, H., H, Q., Q, E and S beat values; BPM changes tempo while the written score stays fixed. Each count is a movement composition: the stance travels along its own embusen while the two legs, two arms, hips, torso, gaze and breath execute synchronized roles. A turn includes an early head check, weight transfer, foot pivot, technique chamber, completion, kime and a short readable pause.
- DV duration fixes every movement in beats using W, H., H, Q., Q, E or S.
- Tempo · BPM changes playback speed without changing the written movement durations.
- Step mode plays one complete count and pauses at its kime.
- Mirror practice swaps left/right and reverses the floor path; it is clearly labeled as a study view, not a different canonical kata.
- Loop repeats a selected count or combination.
Weapon collection: sixteen Okinawan kobudō companion mappings appear after the 22 Shotokan kata. The articulated performer carries visible bō, sai, tonfa, nunchaku, kama, eku, tinbē/rōchin, tekkō or sansetsukon props. Bladed weapons have separate grips and guards: the hand is mapped to the handle, never the blade. Names and exact sequences vary by lineage, so these are labeled educational DV reconstructions.