Precisely timed movement compositionDV Karate Language Player · Demo V1

DEMO V138 COMPLETE FORMS3D · DV SCORE · EMBUSEN

Taikyoku Shodan COMPLETE KATA

A complete Shotokan kata mapped as synchronized body layers. The kata itself remains fixed; slow, step, mirror, loop and camera modes change only how it is studied.

Preparation
Rei · Bow
Musubi-dachi · face shōmen · controlled breath
VOICE · 礼
BOW
Facing North · ShōmenMusubi-dachiMALE PERFORMERUNARMEDMIRRORED PRACTICEScroll to zoom · drag to orbit

3D engine unavailable

The kata score and embusen remain usable. Reconnect and reload to restore the articulated 3D performer.

Kata sequence · DV durations

Every width represents DV beat duration: W=4, H.=3, H=2, Q.=1.5, Q=1, E=½, S=¼. Change BPM without rewriting the score.

DV Karate Language visual score · simultaneous layers

Legs, arms, torso, gaze and breath stack vertically on one beat clock; every cell shows its DV duration symbol.

Entire kata · DV visual language composition

Each box is one mapped movement. Width is exactly proportional to DV beat duration, while BPM controls performance tempo.

How this first DV Karate mapping works

Every selected kata or kobudō companion form plays from rei to the closing bow. DV durations use W, H., H, Q., Q, E and S beat values; BPM changes tempo while the written score stays fixed. Each count is a movement composition: the stance travels along its own embusen while the two legs, two arms, hips, torso, gaze and breath execute synchronized roles. A turn includes an early head check, weight transfer, foot pivot, technique chamber, completion, kime and a short readable pause.

  • DV duration fixes every movement in beats using W, H., H, Q., Q, E or S.
  • Tempo · BPM changes playback speed without changing the written movement durations.
  • Step mode plays one complete count and pauses at its kime.
  • Mirror practice swaps left/right and reverses the floor path; it is clearly labeled as a study view, not a different canonical kata.
  • Loop repeats a selected count or combination.

Weapon collection: sixteen Okinawan kobudō companion mappings appear after the 22 Shotokan kata. The articulated performer carries visible bō, sai, tonfa, nunchaku, kama, eku, tinbē/rōchin, tekkō or sansetsukon props. Bladed weapons have separate grips and guards: the hand is mapped to the handle, never the blade. Names and exact sequences vary by lineage, so these are labeled educational DV reconstructions.

Technique key

DV codeKarate technique
ZD / KD / KBFront, back and horse stances
GB / AU / UIDownward, rising and inside blocks
SU / MU / JXKnife-hand, augmented and X-blocks
OZ / GZ / NULunge punch, reverse punch and spear-hand
YG / MG / HGSide, front and knee techniques
TR−90 / TR−270Turn with gaze leading the body
K! / KIAI!Kime and vocal power point
EXPLORE THE COMPLETE PROJECT

DV Language Ecosystem

Open the connected players, composers, runners, learning tools and the original DV Language article.